FROM GAMES TO EDUCATION: RESEARCH ON IMMERSIVE EXPERIENCE-BASED INTERACTIVE DESIGN OF CHILDREN’S EDUCATIONAL GAMES
Zishuo Zhu, Chang Su
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The purpose of this study is to explore the combination of immersive features and education to promote the exploration of game interaction modes suitable for children and enhance the immersive interactive experience of children learning through educational games. Based on immersive theory, this study summarizes the design strategies for children’s educational games through user experience research. At the same time, literature surveys and immersive theory research methods are used to apply real-life habits and experiences to the research. This study summarizes the interactive design methods to enhance the immersive experience of children’s educational games, summarizes the ways in which games and education are integrated, and defines the immersive interactive design framework for children’s educational games. Through specific creative practices, the adaptability of “immersive” experience interactive design in children’s educational game interaction design is verified, providing a reference for the interactive design of children’s educational games.
Immersive, educational games, interaction design, children’s education