FROM GAMES TO EDUCATION: RESEARCH ON IMMERSIVE EXPERIENCE-BASED INTERACTIVE DESIGN OF CHILDRENāS EDUCATIONAL GAMES
Author(s):
Zishuo Zhu, Chang Su
This is an open access article distributed under the Creative Commons Attribution License CC BY 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited
Abstract
The purpose of this study is to explore the combination of immersive features and education to promote the exploration of game interaction modes suitable for children and enhance the immersive interactive experience of children learning through educational games. Based on immersive theory, this study summarizes the design strategies for childrenās educational games through user experience research. At the same time, literature surveys and immersive theory research methods are used to apply real-life habits and experiences to the research. This study summarizes the interactive design methods to enhance the immersive experience of childrenās educational games, summarizes the ways in which games and education are integrated, and defines the immersive interactive design framework for childrenās educational games. Through specific creative practices, the adaptability of āimmersiveā experience interactive design in childrenās educational game interaction design is verified, providing a reference for the interactive design of childrenās educational games.
KEYWORDS:
Immersive, educational games, interaction design, childrenās education